CV
Career History
SOUND DESIGNER/DIALOGUE DESIGNER/COMPOSER, SHEDBUILDER GAMES
November 2020 - Present
- Implementing and organizing V.O. recordings for multiple branching dialogue trees
- Creatively processing dialogue to fit narrative needs of game
- Ensuring clear sound design to communicate gameplay elements to the visually impaired
- Finalist in Ubisoft Montreal’s Indie Series for the game Radio.Play
SOUND DESIGNER, RONIN FLAME GAMES
December 2020 - Present
- Designing sci-fi sound effects using synthesis and digital processing
- Producing a dynamic mix between sound effects, dialogue & music for a fast paced gameplay style
- Crafting events and parameters in Fmod to develop a satisfying audio experience
FOUNDER, ATOBOP STUDIOS - PRODUCTION & POST PRODUCTION AUDIO
March 2016 - December 2020
- Supervising the audio post production processes to meet strict festival deadlines.
- Finalizing mixes in stereo and 5.1 for theater and online streaming - Collaborating with directors & producers to develop full spotting lists that are catered to each project
- Managing and maintaining production audio equipment to ensure fluid on-set work flow and clean dialogue recordings